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Forum: Latest News
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  Cartography Macro
Posted by: Jack - 03-01-2015, 08:09 AM - Forum: Guides - Replies (12)

Cart is not difficulty based so it doesn't matter which type of map you make, you'll get the same gains.

Make a razor macro that does the following:

Useskill cartography
Wait 0.5s (or wait for menu)
Select option (whichever map you want to make)
Wait 10s
(loop)

say you buy 120 maps each time, you will have to come back to the keyboard and buy new maps every 21 minutes.

To afk the macro you need to incorporate for loops with a buy/sell agent.

I personally do it like this:
Set up a buy agent to buy xx amount of maps. I do it with 20 maps at a time.

Buy agent: 20 blank maps (it will buy the first map in the list, which if in stock, are blank maps. however it will buy ANY TYPE OF MAP if there are no blank maps in stock - ruining your macro.

Sell agent: sell 5 maps

Before you start the macro, set your character to autofollow the NPC selling maps, and make sure you have gold in your pack to buy new maps. The buy agent will not buy any new maps if you already have them in your pack, so it's best to start with 20 blank maps.
--------------------------------------------------------
Macro:
For (1 to 20) //20 maps
Useskill Cartography
Wait 0.5s
Choose Option (map you want to make - doesnt matter)
wait 10s
endfor

for (1 to 4) //sell 4 times, 5 maps each time = 20 maps
[vendor name] sell //use the vendor name, as this will make your character avoid attempting to sell to the wrong npc
wait 1s
endfor

[vendor name] buy //buys another 20 maps
--------------------------------------------------------

It is possible to completely afk this macro, however it works better at high levels and it can fail at any time due to maps running out and your macro will start buying all the pre-drawn maps on the vendor. Also you need gold on your person to afk the macro, and thieves will try to grief you by stealing the gold.

The way it works is because every time you sell a drawn map, the NPC will stock 1 more blank map. This is also why it works better at high levels, as when your cart is 50 you will lose a lot of your maps and your character will start to buy the pre-drawn maps. Try to pick a vendor that has a lot of maps to begin with.

With 90+ cart I have been gaining around 1.0 cart per hour, slowing down a little now I am at 95.

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  Accounts.
Posted by: Mogge - 02-28-2015, 11:20 PM - Forum: Tech Support - Replies (1)

We are three people living under the same roof, can we have three accounts per person or three total?

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  Patch 22 - 02/28/15 - Crafting menus, (more) Event Time Changes, Remote Help System
Posted by: Jack - 02-28-2015, 07:42 PM - Forum: Patch Notes - Replies (22)

Remote Help System

  • Created a system to handle in-game pages via IRC. This will make it much easier for me to be alerted and stay on top of in-game pages, when I am not available to log into the game.

Crafting Menus

All T2A craft menus are now available.
  • When a player first uses the craft system after this patch, they will be prompted with a question asking which type of menu they'd like to use (T2A or UO:R). This will be saved permanently for the character. It is per character.
    • You can swap menu types at any time with the [craftmenu command
    • When using the T2A menus, use the commend [MakersMark to toggle the maker's mark options.

  • There are some crafting differences that will apply toall players.
    • ​Cartography & Inscription are now triggered from the skill menu instead of using a pen. Pens will not be deleted, but cease to function how they did. The pens are now unobtainable.
    • Cartography can no longer use scrolls to create maps.
    • Bowcraft/Fletching is now triggered by using a bladed weapon on wood (such as a dagger or katana). Polearms will not work for this. Fletching tools will cease to function and are now non-obtainable.
    • Arrows/Bolts can now be crafted by double clicking on the feathers/shafts and targeting the other relevant material.

  • Please report any bugs you may notice with either menu type.

Events
  • The events targeted at our US players have been shifted back to 10pm. Hopefully this will be the final shift!
  • Some additions to the event schedule. On days where "early events" run for our EU players, an event will also run in the evening for US players.
    • A 1v1 tournament with the rules: Non-Free Use, Potions Allowed, Poisons Allowed, Magics Disallowed, will run on Tuesdays at 10pm.
    • A 1v1 magics tournament (non-free use), will run at 10pm on Saturdays.
    • A 2v2 tournament will run immediately after the Friday tournament (starting at 10pm).

  • A bug has been fixed with tournaments "deleting" player loot under certain circumstances.
  • Fixed a bug where the winner of a tournament did not get their mount back, since they never lost a match.
  • Fixed a bug with the IRC bot incorrectly reporting some event times.
  • The Tournament Master (Milt), will now tell players to sign up if they are not already, as it wasn't very obvious how to sign up before.

Public Moongate/Bandages
  • Bandages cut one at a time again.
  • The moongate is back to a T2A styled moongate. Cycle times are much faster so you should get to your desired location much quicker.

Misc
  • Armorers now buy/sell all types of armor.
  • There are now bridges to the south west of Trinsic, for players to cross the streams there.
  • The IRC bot will no longer trigger its spam detection code unless a command it will actually respond to is triggered.

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  How Accurate is Skill Guide?
Posted by: Preachyr - 02-28-2015, 08:32 AM - Forum: General Discussion - Replies (3)

Hey again,


This is actually a 2 part question..


Just wondering how accurate the skill guide is? Right now it lists dragons as having between 700-1100 hit points, yet i've lored all the dragons in Destard for the time I was farming/taming there the other night and every single one was 800-820 hit points. I lored maybe 10 of them total, is it just a coincidence with too small a sample size or is the skill guide info outdated?





2nd question, why in the world would a drake require the highest taming skill of all tameable monsters?? It takes more than a white wyrm? This question doesnt affect my gameplay right now since i'm on dragons, but i'm just curious about it as it seems very counter intuitive.





thanks

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  Skill names in paperdoll [Fixed]
Posted by: Xandorf - 02-28-2015, 07:13 AM - Forum: Bug Reports - Replies (9)

The skill names on my brothers paperdolls are showing the first skills he gm'd, and not alphbetical order like my guys are. He downloaded the client from here so I'm pretty sure it's not client side. it's not a big deal I just wanted you to be aware of it, and maybe you know of a fix if it is on his side. ^.^





Thanks!

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  PC: 1654 blood red sandals
Posted by: Jooz - 02-27-2015, 11:23 PM - Forum: Trading Post - No Replies

Might not be selling but curious what people would pay. Also curious if anyone else got a pair yet. I know they are a 1/50 drop and only have a chance to spawn once a day

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  Reg Vendors
Posted by: Loxley - 02-27-2015, 12:59 PM - Forum: Suggestions - No Replies

Anyway to slow decay since we have a low pop? Smile

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  question about magic items
Posted by: Preachyr - 02-27-2015, 04:41 AM - Forum: General Discussion - Replies (2)

Just curious, is there a way to identify a magic item in a way that other players can see what it is too? Right now if I identify something with either the skill or with an ID wand, it only identifies it for that one character.


I'mwonderingif there is a wayto go about selling magic items to other players without them having their own ID wand or skill... or if other players just have to trust me when I label an item as vanquishing lol

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  Marking items in blacksmithy [Not a bug]
Posted by: Morpheus - 02-26-2015, 11:09 PM - Forum: Bug Reports - Replies (3)

I don't know what the criterea are for marking an item but I have made exceptional items and the setting is set to mark the item but it does not, am I doing something wrong?

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  Silver Substanstial Halberd of Vanquishing And Daemon's Breath (32) +
Posted by: Enroq - 02-25-2015, 09:48 PM - Forum: Trading Post - Replies (6)

As well as a fortified ringmail tunic of invulnerability that offers +24 armor.


Will be taking offers for the next 30 days.

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