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Skill names in paperdoll [Fixed] - Printable Version

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+--- Thread: Skill names in paperdoll [Fixed] (/showthread.php?tid=253)



Skill names in paperdoll [Fixed] - Xandorf - 02-28-2015

The skill names on my brothers paperdolls are showing the first skills he gm'd, and not alphbetical order like my guys are. He downloaded the client from here so I'm pretty sure it's not client side. it's not a big deal I just wanted you to be aware of it, and maybe you know of a fix if it is on his side. ^.^





Thanks!




Skill names in paperdoll [Fixed] - Jack - 02-28-2015

The order of skill titles that show are not exactly alphabetical, here is the list they will display in below:


Alchemy

Anatomy

AnimalLore

ItemID

ArmsLore

Parry

Begging

Blacksmith

Fletching

Peacemaking

Camping

Carpentry

Cartography

Cooking

DetectHidden

Discordance

EvalInt

Healing

Fishing

Forensics

Herding

Hiding

Provocation

Inscribe

Lockpicking

Magery

MagicResist

Tactics

Snooping

Musicianship

Poisoning

Archery

SpiritSpeak

Stealing

Tailoring

AnimalTaming

TasteID

Tinkering

Tracking

Veterinary

Swords

Macing

Fencing

Wrestling

Lumberjacking

Mining

Meditation

Stealth

RemoveTrap




Skill names in paperdoll [Fixed] - Grimoric - 02-28-2015

The list was created underBETAandthe skills had other names. Some skills was added after BETA. MELEE_WEAPONS did give you the title "the warrior" as a example.


T2A (BETA)


Alchemy (ALCHEMY)

Anatomy (ANATOMY)

AnimalLore (ANIMAL_LORE)

ItemID (APPRAISE)

ArmsLore (ARMSLORE)

Parry (BATTLE_DEFENSE)

Begging (BEGGING)

Blacksmith (BLACKSMITH)

Fletching (FLETCHER)

Peacemaking (CALM)

Camping (CAMPING)

Carpentry (CARPENTRY)

Cartography (CARTOGRAPHY)

Cooking (COOKING)

DetectHidden (DETECT_HIDDEN)

Discordance (ENTICE)

EvalInt (EVALUATE)

Healing (FIRST_AID)

Fishing (FISHING)

Forensics (FORENSICS)

Herding (HERDING)

Hiding (HIDE)

Provocation (INCITE)

Inscribe (INSCRIBE)

Lockpicking (PICK_LOCK)

Magery (MAGIC)

MagicResist (MAGIC_DEFENSE)

Tactics (MELEE_FIGHTING)

Snooping (PEEK)

Musicianship (PLAY)

Poisoning (POISONING)

Archery (RANGED_WEAPONS)

SpiritSpeak (SEANCE)

Stealing (STEALING)

Tailoring (TAILOR)

AnimalTaming (TAME_ANIMAL)

TasteID (TASTE)

Tinkering (TINKER)

Tracking (TRACKING)

Veterinary (VET)


Swords (MELEE_WEAPONS)

Macing (MELEE_WEAPONS)

Fencing (MELEE_WEAPONS)

Wrestling (MELEE_WEAPONS)


Lumberjacking *ADDED LATER ??*

Mining *ADDED LATER ??*


Meditation *ADDED LATER*

Stealth *ADDED LATER*

RemoveTrap *ADDED LATER*




Skill names in paperdoll [Fixed] - Xandorf - 03-01-2015

Ahh ok, thanks guys!




Skill names in paperdoll [Fixed] - Preachyr - 03-01-2015

so maybe a dumb question but is there a way to change what skill shows up as your title in the paperdoll?




Skill names in paperdoll [Fixed] - Grimoric - 03-01-2015

No not in T2A era, thatfeature was added in Patch 65 throw context menu inStygian Abyss era.


http://www.uoguide.com/Publish_65


The menu look like this in SA expantion:


[Image: vk0eXIL.png]


- Grim




Skill names in paperdoll [Fixed] - Preachyr - 03-01-2015

oh, ok thanks. That sucks I don't really like the title of Ranger lol





oh well




Skill names in paperdoll [Fixed] - Jack - 03-02-2015

With the next patch I'll allow skill titles to be chosen using skill lock arrows, I think this is a very harmless change that allows players a little more customization of their character to "show off" their favorite GM skill title.


Basically when 2 skills have the same value (eg 100.0), skills that are set to "up" will take precedence over skills that are on "lock".




Skill names in paperdoll [Fixed] - Preachyr - 03-02-2015

thanks jack that would be a great change




Skill names in paperdoll [Fixed] - Jack - 03-12-2015

Changed this in patch 23.