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Forum: Latest News
Last Post: Jack
04-22-2021, 05:17 AM
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New Players: Use discord!
Forum: General Discussion
Last Post: Xandorf
04-13-2021, 04:00 AM
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Training Notes: Alchemy a...
Forum: Guides
Last Post: Lil Jimmy
03-18-2021, 08:15 AM
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Razor settings not saving
Forum: Tech Support
Last Post: Xandorf
02-17-2021, 07:20 PM
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Bonding Pets
Forum: New Player Questions
Last Post: Xandorf
02-17-2021, 07:17 PM
» Replies: 3
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Thief Guildmaster spawned...
Forum: New Player Questions
Last Post: JaysUnderw
11-26-2020, 10:08 AM
» Replies: 7
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Stirring in the Deep, pt1
Forum: Shard Events
Last Post: a pirate captain
11-05-2020, 10:49 PM
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a few questions from a ne...
Forum: New Player Questions
Last Post: Jusegozu
10-11-2020, 02:10 PM
» Replies: 1
» Views: 3,379
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Patch 63 - Additional min...
Forum: Patch Notes
Last Post: Veranis
08-07-2020, 07:52 PM
» Replies: 4
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Yew Rare vendor's !! FULL...
Forum: General Discussion
Last Post: Dreadpsycho
04-14-2020, 10:31 PM
» Replies: 2
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Patch 45 - 03/12/16 - Server Move |
Posted by: Jack - 03-12-2016, 02:07 AM - Forum: Patch Notes
- Replies (5)
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The server has moved to Chicago. If you have any problems with connecting to login.uolostlands.com, please first try flushing your dns. Googling "how to flush dns" will help you do this (instructions are provided without even clicking a link). If you are still having trouble after flushing DNS, you can connect via the direct IP: 74.91.113.174
Low amount of changes: - Vendor stock is entirely paused during town invasions, and will not reset.
- Sextants can now be crafted with tinkering.
- Fixed a bug with gold in bank boxes.
- Invulnerable NPCs no longer have yellow health bars.
- Items properly decay when dropped by NPCs that have no corpse on death.
- Harrower and harrower tentacle ranges have been adjusted. It's probably no longer realistic you can complete harrowers without a large(ish) group, at least not in any reasonable amount of time.
- Fixed a problem with spell recast delay that was making it much too short.
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Picture of the Month Contest - March '16 |
Posted by: Darwin - 03-10-2016, 08:31 PM - Forum: Screenshots and Videos
- Replies (13)
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Submit your pictures into this thread!
You can help us make our website prettier by posting your submission for picture of the month in this thread. Each month, the winner of the picture of the month will receive a trophy in game for their submission. Pictures can be anything, at the beginning of each month we will judge the winner.
A good place for uploading images is http://imgur.com - to post a picture of the forums, first upload it to imgur, and then use the direct image link inside forum tags like so:
Code:
Code: [img]http://imgur.com/imagename.png[/img]
Guidelines for pictures:- Avoid any client modifications (eg: tree stump hack, paperdoll edits)
- Try your best to avoid "system message spam" - where the left side of your screen is filled with messages.
Get submitting today!
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Website and Server move. |
Posted by: Jack - 03-10-2016, 10:46 AM - Forum: Latest News
- Replies (2)
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There will be a bit of shuffling in the next few days.
Today we have moved over to a new, dedicated web host, so we are no longer on shared hosting. This will resolve some ongoing problems with the website since the end of 2015.
In a few days (or maybe tomorrow if I have time), there will be shard maintenance to move the shard from New York to Chicago. I believe this will help a lot with some of the lag issues that have been plaguing the shard the last several months. Fingers crossed.
In other news, I plan to spend some time researching and working on the shard's SEO in the hopes of better getting our name out there. I know there are a lot of players who want to see UOLL succeed, and we have been on a downward slope since the end of 2015. I don't really believe this has much to do with game patches so much as a complete lack of new blood coming to the shard. Hopefully work on the shard's SEO will help out with that.
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Patch 44 - 03/09/16 - Harrower, Dynamic Decay |
Posted by: Jack - 03-09-2016, 09:58 AM - Forum: Patch Notes
- Replies (2)
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Event Fixes/Additions - NPCs that disappear at town invasions will now be replaced with exactly the same NPCs at the end of the invasion. This means that vendors that were high in stock will retain that stock when they return. It also improved the performance at the end of the invasions a hundred fold - you should not notice any lag at the end of an invasion anymore.
- Improved the regioning code for Cove and Buccaneer's den that is used in town invasions.
- Fixed an issue with Town Invasions automated events not getting saved when the shard restarted.
- The harrower can now be spawned. I will add additional details about this.
Stealing- You can no longer gain stealing by stealing out of a container that is not attached to a mobile.
- When stealing from a container that has no "parent mobile", you will succeed 100% of the time as long as your pack can fit the item.
- Major adjustment to the chance to be caught. You are now much more likely to get away with stealing an item unnoticed. The heavier an item, and the more potential witnesses to the crime, the less likely you are to get away with it.
- You now always lose karma for stealing.
Fishing- The formula for catching a big fish has changed. It is now much more unlikely to catch a very huge or very tiny fish. The limit for a big fish is now a lot higher. It is *possible* to catch a fish over 300 stones even, but it is unlikely one will ever be caught that is much more than 200.
- Big fish now have the date of the catch appended to them. This will allow fishing tournaments! All pre-patch, undated fish have been given the name "a big old fish". They will retain their weight information.
Dynamic decay and item weight
- Decay no longer relies on world saves.
- Decay is now based on weight. A heavier item takes longer to decay. The minimum time for an item to decay is 30 minutes, max time is 18 hours. An item has to be extremely heavy to last that long.
- Newbied items decay extremely fast, however they will not decay inside a house. This includes body parts, which are newbied.
- When a house decays, the items within it will no longer be perma undecayable until moved. Any item that drops from a house has a minimum decay time of 2 hours after the house drops.
Misc- Gold does not use up weight in any part of the bank box anymore.
- NPCs no longer spam "farewell" when you ask them to move.
- Fixed an issue with being able to lockdown/secure the same item multiple times (using up multiple secures/lockdowns in the house).
- Fixed an issue where a tournament round could be lost multiple times, in some cases causing a shard crash.
- You can place boats in dungeons again.
- Ranger armor is now newbied.
- Crossbow and heavy crossbow are now 10 range (up from 8).
- Magic items no longer have their properties hidden in a CTF region.
- Stat mods are now capped at +-11, even if a mob has more than 100 magery.
- Added undead spawns to all ruins around the world.
- More healer spawns have been added throughout the world.
- You can no longer cut up newbied clothing.
- Your guild tag will no longer show if you are under the effect of incognito or disguise.
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Lord Bayne 3/4/16 |
Posted by: Darwin - 03-04-2016, 06:28 PM - Forum: Shard Events
- Replies (3)
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This afternoon one of Lord British old enemies, Bayne, escaped his cell and gated into our beloved territory with plans to assassinate its citizens. But his plans were thwarted by many citizens that banded together and pushed him back to his secret hiding place. As he recalled away to his lair, he swore he would be back tonight to kill us all once and for all. Be ready for an epic battle tonight!!
Darwin
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