Difference between revisions of "Blacksmith"

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Used to create exceptional quality weapons and armor.
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Used to craft weapons and armor.
  
 
[[Category:Skills]]
 
[[Category:Skills]]
  
'''Blacksmithy/Mining:'''
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== Blacksmithy ==
Having around 75 smithy will allow you to make all items at a non exceptional level.
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Blacksmithy allows you to craft weapons and armor, which can be used in combat, sold to other players, or used to fill [[Bulk Order Deeds]]. Crafting with colored ingots will give the crafted item the hue of the ore, but no added AR bonus.
Colored ingots give the crafted item the hue of the ore, and no added AR bonus.
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Ingots are gathered by [[Mining]], or purchasing them from the blacksmith vendor for 10gp, or at a discount at 9gp if you join the NPC blacksmith guild (500 gold cost)
Ingots are gathered by mining or purchasingthem from the vendor for 5gp a pop.
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A precise measurement of ingots from ''30 smithy to gm is 60k and from 50-100 45k.''
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'''Character Template:'''
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== Skill gaining ==
For stats I would start out with high strength and high dex as you are going to be walking around and carrying stuff alot. Two starting skills at 50 would be Blacksmithy and Tinkering(best starting zone is minoc). I start blacksmithy at 50 because who really enjoys mining that extra 15k ingots or even buying them from vendors? Tinkering because you want to be able to make those shovels and utensils on the fly.
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It's best to start with 50 skill points in Blacksmithy, but buying skill from the blacksmith guildmaster NPC should get you to between 34.0 and 40.0 skill, depending on your stats and some NPCs train higher than others. The Skara Brae blacksmith guildmaster currently gives the highest level of teaching, but that is subject to change if a new NPC spawns.
  
Mining was nerfed so it will be a little harder then when I leveled it, but it's still an easy skill to gain as you will be doing a lot of it if you decide to go on the free resource route. Unless you are into colored ore, or you don't want to GM smithy as fast as possible (lock mining at 64.9) otherwise, point that arrow up and keep going ham!
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It's a good idea to do Blacksmithy with Mining to increase ingot recovery through smelting your successfully crafted items.
  
A complete crafting character template for a perfectionist would look something like this:
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Cheapest method: (approx. 20k iron ingots required with GM mining, depending on power hour usage)
Stats 100 Strength/85 Dexterity/40 Intelligence(enough for gate travel)
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  0.0 - 45.3  :  Dagger        :  3 ingots  :    1 hour / 900 ingots (from 39.7) used, 550 ingots recovered with GM mining; 350 consumed net
Blacksmithy
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45.3 - 95.3  :  Short spear  :  6 ingots   :    14 hours (3 power hours) / 15,000 ingots
Tinkering
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95.3 - 100.0 :  Plate gorget  :  10 ingots  :    4 hours (4 power hours) / 6,000 ingots
Carpentry
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Mining
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Lumberjacking
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Meditation
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Magery
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This is much more of a futuristic character template because of these skills coinciding with each other as far as keg making and house add-ons are concerned. If you make it to 75 tinkering during your mass mining of beautiful ingots lock it up, so later on when you decide to tackle carpentry you can make the first set of two lockboxes that lockpickers can macro off of.
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Faster method, but consumes more ingots: (approx. 25-30k iron ingots required with GM mining, depending on power hour usage)
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30.0 - 36.7  :  Dagger        :  3 ingots  :    15 minutes / 400 ingots
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36.7 - 45.3  :  Kryss        :  8 ingots  :    30 minutes / 1,000 ingots
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45.3 - 80.0  :  Short spear  :  6 ingots  :    3 hours (1 power hours) / 6,000 ingots
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80.0 - 100.0 :  Plate gorget  :  10 ingots  :    10 hours (5 power hours) / 18,000 ingots
  
'''Crafting Guide:'''
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== Character building ==
*50 - 65: Cutlass        8 ingots
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Some players choose to do Blacksmithy without Mining, others choose to do it with Mining. The difference being that you can not smelt the weapons and armor you craft without skill in Mining, so you will require a far greater number of ingots to GM Blacksmith without Mining skill than with it. It may be useful to start with Mining, and then drop the skill to 0 after you complete levelling Blacksmithy. See [[Mining]] for further details.
*65 - 75: Kryss          8 ingots
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*75 - 85: Short Spear    6 ingots
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*85 - 95: Plate Gorgets  10 ingots
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*95 - GM: Plate Gloves 
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''OR''
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For a character choosing to do Blacksmithy with Mining together, start with 60 strength, and 50 skill points allocated to both Blacksmithy and Mining. This will allow you to mine straight away and get the ingots flowing. The best starting city for a newbie on this character is Minoc, as there are caves to mine in nearby to the guard zone to the easy of the city. Use your starter 100 gold pieces to buy 7 shovels from the tinker shop, just two screen southwest of the newbie starting point in Minoc, the building with a picture of a hammer on the door sign. These 7 shovels should get you about 600 ingots at the 50 skill level before they are destroyed. You can use these ingots to craft into daggers to sell to the blacksmith and weaponsmith, both near Minoc bank, for 10-15gp each, which will fund more shovel purchasing. Alternatively, just sell 30 ingots to get 100 gp back, buy another 7 shovels, bank the remaining 570 ingots, and go start mining another 600! Pretty soon you'll have enough gold to buy up tinkering, and start crafting shovels from your ingots instead of buying them.
  
*0-35  Buy from an NPC Smith    Costs about 500 gp
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For a character choosing to just do Blacksmithy on its own without Mining, start with 50 skill in Blacksmithy, but your other stat and skill choices don't matter as much. People often choose Tinkering, as you can craft your own crafting tools.
*35-43  Cutlass                  8 ingots
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*43-47  Scimitar                10 ingots
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*47-52  Kryss                    8 ingots
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*52-55  Longsword                12 ingots
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*55-60  Broadsword              10 ingots
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*60-68  Short Spear              6 ingots
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*68-100 Plate Gorget            10 ingots
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== See Also ==
 
== See Also ==
[[Alchemy]] - [[Blacksmithing]] - [[Bowcraft & Fletching]] - [[Carpentry]] - [[Cartography]] - [[Cooking]] - [[Inscription]] - [[Masonry]] - [[Tailoring]] - [[Tinkering]]
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[[Alchemy]] - [[Blacksmithing]] - [[Bowcraft & Fletching]] - [[Carpentry]] - [[Cartography]] - [[Cooking]] - [[Inscription]] - [[Masonry]] - [[Mining]] - [[Tailoring]] - [[Tinkering]]
 
[[Category:Crafting Skills]]
 
[[Category:Crafting Skills]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 17:26, 18 October 2023

Used to craft weapons and armor.

Blacksmithy

Blacksmithy allows you to craft weapons and armor, which can be used in combat, sold to other players, or used to fill Bulk Order Deeds. Crafting with colored ingots will give the crafted item the hue of the ore, but no added AR bonus. Ingots are gathered by Mining, or purchasing them from the blacksmith vendor for 10gp, or at a discount at 9gp if you join the NPC blacksmith guild (500 gold cost)

Skill gaining

It's best to start with 50 skill points in Blacksmithy, but buying skill from the blacksmith guildmaster NPC should get you to between 34.0 and 40.0 skill, depending on your stats and some NPCs train higher than others. The Skara Brae blacksmith guildmaster currently gives the highest level of teaching, but that is subject to change if a new NPC spawns.

It's a good idea to do Blacksmithy with Mining to increase ingot recovery through smelting your successfully crafted items.

Cheapest method: (approx. 20k iron ingots required with GM mining, depending on power hour usage)

 0.0 - 45.3  :  Dagger        :   3 ingots   :    1 hour / 900 ingots (from 39.7) used, 550 ingots recovered with GM mining; 350 consumed net
45.3 - 95.3  :  Short spear   :   6 ingots   :    14 hours (3 power hours) / 15,000 ingots
95.3 - 100.0 :  Plate gorget  :  10 ingots   :    4 hours (4 power hours) / 6,000 ingots

Faster method, but consumes more ingots: (approx. 25-30k iron ingots required with GM mining, depending on power hour usage)

30.0 - 36.7  :  Dagger        :   3 ingots   :    15 minutes / 400 ingots
36.7 - 45.3  :  Kryss         :   8 ingots   :    30 minutes / 1,000 ingots
45.3 - 80.0  :  Short spear   :   6 ingots   :    3 hours (1 power hours) / 6,000 ingots
80.0 - 100.0 :  Plate gorget  :  10 ingots   :    10 hours (5 power hours) / 18,000 ingots

Character building

Some players choose to do Blacksmithy without Mining, others choose to do it with Mining. The difference being that you can not smelt the weapons and armor you craft without skill in Mining, so you will require a far greater number of ingots to GM Blacksmith without Mining skill than with it. It may be useful to start with Mining, and then drop the skill to 0 after you complete levelling Blacksmithy. See Mining for further details.

For a character choosing to do Blacksmithy with Mining together, start with 60 strength, and 50 skill points allocated to both Blacksmithy and Mining. This will allow you to mine straight away and get the ingots flowing. The best starting city for a newbie on this character is Minoc, as there are caves to mine in nearby to the guard zone to the easy of the city. Use your starter 100 gold pieces to buy 7 shovels from the tinker shop, just two screen southwest of the newbie starting point in Minoc, the building with a picture of a hammer on the door sign. These 7 shovels should get you about 600 ingots at the 50 skill level before they are destroyed. You can use these ingots to craft into daggers to sell to the blacksmith and weaponsmith, both near Minoc bank, for 10-15gp each, which will fund more shovel purchasing. Alternatively, just sell 30 ingots to get 100 gp back, buy another 7 shovels, bank the remaining 570 ingots, and go start mining another 600! Pretty soon you'll have enough gold to buy up tinkering, and start crafting shovels from your ingots instead of buying them.

For a character choosing to just do Blacksmithy on its own without Mining, start with 50 skill in Blacksmithy, but your other stat and skill choices don't matter as much. People often choose Tinkering, as you can craft your own crafting tools.

See Also

Alchemy - Blacksmithing - Bowcraft & Fletching - Carpentry - Cartography - Cooking - Inscription - Masonry - Mining - Tailoring - Tinkering