Difference between revisions of "Archery"

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Archery is long-ranged warrior skill. There are a few considerations specific to Archery skill:
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''"Swinging swords and such is all very well if you want to look well-bred and dashing. But if you're rather more interested in staying alive in the wilderness, then look to a good solid bow."''
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- '''Ariella Featherleaf, Archer'''
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== Archery ==
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Archery is long-ranged [[Weapon Skill]]. There are a few considerations specific to Archery skill:
  
 
* All bows are two-handed weapons, this means that actions which need you to have a hand free, such as drinking a potion, can not be performed without disarming.
 
* All bows are two-handed weapons, this means that actions which need you to have a hand free, such as drinking a potion, can not be performed without disarming.
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Bows are typically slightly faster to fire then crossbows and also usually offer a larger attacking radius. On the other hand, crossbows often pack more punch per bolt and so might be the better choice for a lengthy battle.
 
Bows are typically slightly faster to fire then crossbows and also usually offer a larger attacking radius. On the other hand, crossbows often pack more punch per bolt and so might be the better choice for a lengthy battle.
  
Bows
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{| class="wikitable" style="text-align:center; width: 35%;"
 
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!colspan="6"|Ranged
Crossbows
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|-
 
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! scope="row" colspan="2"| Type || Strength Required || Damage || Speed || Hits
Heavy Crossbows
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* Heavy Crossbows are the strongest weapon in the game, they are also the slowest weapon in the game.
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| image || Bow || 20 || 4d9+5 || 25 || 31-60
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|-
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| image || Crossbow || 30 || 5d8+3 || 20 || 31-80
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|-
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| image || Heavy Crossbow || 40 || 5d10+6 || 15 || 31-100
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|}
  
 
== PvP ==
 
== PvP ==
Generally an underrated PvP combat skill. but when used as a secondary weapon it can be just the thing to finish off your oppenent thanks to [[Insta Hit]]. basically smack them with your melee weapon of choice, and when they run tap your arm bow/heavy x-bow hot key.  
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Generally an underrated PvP combat skill, and when used as a secondary weapon it can be just the thing to finish off your opponent thanks to [[Insta Hit]]. To Insta Hit, basically smack them with your melee weapon of choice, and when they run, equip your Heavy Crossbow to land a hit.
 
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== Macroing Archery ==
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*'''Blade Spirits''' - This requires a house and a mage to cast blade spirit into the a corner of the house that has been boxed off. Simply record a macro to cast a blade spirit in this corner after the duration of a blade spirit and on your archer set a target macro running. It is strongly recommended to have scavenger enabled to retrieve any fallen arrows.
  
'''Macroing Archery'''
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*'''Order Guard''' - This method is similar to above but requires a healer instead of a mage; thus simply box the order guard in your house and fire away! The Order Guard will heal him/herself.
  
*Blade Spirits - requires a house and a mage to cast BS into the a cornor of the house that has been boxed off. thus simply record a macro to cast a blade spirit in this corner after the duration of a blade spirit and on your archer set a target macro running. dont forget to have scavenger running also to save those fallen arrows.
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*'''Monster Spawn''' - This method requires only one account and knowledge of the UO world. Basically round up as many monsters are you can find and use the cliffs and ledges to separate them from yourself. When you are in a safe location and the monsters keep growling at you, run a target macro that: targets closest grey npc/attack target/wait for 7 seconds. You will need to keep an eye on this one for when its finished and that you haven't been PK'd...but it requires less attention than dungeon crawling so you can play another account at the same time.
  
*Order Guard - This method is similar to above but requires a healer instead of a mage; thus simply box the order guard in your house and fire away! The Order Guard will heal him/herself.
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== Notes ==
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''Heavy Crossbows are the strongest weapon in the game, and they are also the slowest weapon in the game''
  
*Monster Spawn - This method requires only one account and knowledge of the UO world. Basically round up as many monsters are you can find and use the cliffs and ledges to separate them from yourself. When you are in a safe location and the monsters keep growling at you, run a target macro that: targets closest grey npc/attack target/wait for 7 seconds. You will need to keep an eye on this one for when its finished and that you haven't been PK'd...but it requires less attention than dungeon crawling so you can play another account at the same time.
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''Bowyer NPCs sell arrows for 3 gold pieces per and bolts for 6 gold pieces per, and can carry up to 999 arrows and bolts''
  
 
== See Also ==
 
== See Also ==
[[Archery]] - [[Fencing]] - [[Mace Fighting]] - [[Swordsmanship]]
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[[Archery]] - [[Fencing]] - [[Mace Fighting]] - [[Swordsmanship]] - [[Wrestling]]
 
[[Category:Weapon Skills]]
 
[[Category:Weapon Skills]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Latest revision as of 19:03, 16 June 2023

"Swinging swords and such is all very well if you want to look well-bred and dashing. But if you're rather more interested in staying alive in the wilderness, then look to a good solid bow."

- Ariella Featherleaf, Archer

Archery

Archery is long-ranged Weapon Skill. There are a few considerations specific to Archery skill:

  • All bows are two-handed weapons, this means that actions which need you to have a hand free, such as drinking a potion, can not be performed without disarming.
  • You must have line-of-sight – even in UO you cannot shoot around corners.
  • You must be standing still to fire
  • You must have arrows or bolts in your pack and the appropriate bow type equipped to fire

Weapons

There are two main types of weapons available to practitioners of Archery, bows and crossbows. The former require a good supply of Arrows on hand, while the more technical crossbows fire smaller Bolts at enemies. All of these can be crafted by Bowyers. The Bowcraft and Fletching skill is used to create bows and arrows.

Bows are typically slightly faster to fire then crossbows and also usually offer a larger attacking radius. On the other hand, crossbows often pack more punch per bolt and so might be the better choice for a lengthy battle.

Ranged
Type Strength Required Damage Speed Hits
image Bow 20 4d9+5 25 31-60
image Crossbow 30 5d8+3 20 31-80
image Heavy Crossbow 40 5d10+6 15 31-100

PvP

Generally an underrated PvP combat skill, and when used as a secondary weapon it can be just the thing to finish off your opponent thanks to Insta Hit. To Insta Hit, basically smack them with your melee weapon of choice, and when they run, equip your Heavy Crossbow to land a hit.

Macroing Archery

  • Blade Spirits - This requires a house and a mage to cast blade spirit into the a corner of the house that has been boxed off. Simply record a macro to cast a blade spirit in this corner after the duration of a blade spirit and on your archer set a target macro running. It is strongly recommended to have scavenger enabled to retrieve any fallen arrows.
  • Order Guard - This method is similar to above but requires a healer instead of a mage; thus simply box the order guard in your house and fire away! The Order Guard will heal him/herself.
  • Monster Spawn - This method requires only one account and knowledge of the UO world. Basically round up as many monsters are you can find and use the cliffs and ledges to separate them from yourself. When you are in a safe location and the monsters keep growling at you, run a target macro that: targets closest grey npc/attack target/wait for 7 seconds. You will need to keep an eye on this one for when its finished and that you haven't been PK'd...but it requires less attention than dungeon crawling so you can play another account at the same time.

Notes

Heavy Crossbows are the strongest weapon in the game, and they are also the slowest weapon in the game

Bowyer NPCs sell arrows for 3 gold pieces per and bolts for 6 gold pieces per, and can carry up to 999 arrows and bolts

See Also

Archery - Fencing - Mace Fighting - Swordsmanship - Wrestling