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Forum: Latest News
Last Post: Jack
04-22-2021, 05:17 AM
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New Players: Use discord!
Forum: General Discussion
Last Post: Xandorf
04-13-2021, 04:00 AM
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Training Notes: Alchemy a...
Forum: Guides
Last Post: Lil Jimmy
03-18-2021, 08:15 AM
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Razor settings not saving
Forum: Tech Support
Last Post: Xandorf
02-17-2021, 07:20 PM
» Replies: 9
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Bonding Pets
Forum: New Player Questions
Last Post: Xandorf
02-17-2021, 07:17 PM
» Replies: 3
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Thief Guildmaster spawned...
Forum: New Player Questions
Last Post: JaysUnderw
11-26-2020, 10:08 AM
» Replies: 7
» Views: 11,191
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Stirring in the Deep, pt1
Forum: Shard Events
Last Post: a pirate captain
11-05-2020, 10:49 PM
» Replies: 0
» Views: 3,198
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a few questions from a ne...
Forum: New Player Questions
Last Post: Jusegozu
10-11-2020, 02:10 PM
» Replies: 1
» Views: 3,377
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Patch 63 - Additional min...
Forum: Patch Notes
Last Post: Veranis
08-07-2020, 07:52 PM
» Replies: 4
» Views: 7,223
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Yew Rare vendor's !! FULL...
Forum: General Discussion
Last Post: Dreadpsycho
04-14-2020, 10:31 PM
» Replies: 2
» Views: 5,938
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Rapture <R> Recruiting |
Posted by: Skoal - 10-31-2016, 01:17 PM - Forum: Guilds
- Replies (3)
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The pvp scene is lacking.
Goal is not to grief or pk aimlessly but, Maybe some presence of threat will band some people together.
PM in Discord. Only 1-2 openings we arnt FT$.
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Bank bug (pretty bad one!) |
Posted by: Veranis - 10-31-2016, 12:47 AM - Forum: Bug Reports
- Replies (2)
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If you have an item in your bank, and you drag it to your cursor, but don't place it in your inventory, and then you walk away from the bank and try to open up a trade window with someone using it, but that player currently has an item also in his cursor, then the item you had taken from your bank will fall to your feet!
It will not go into your inventory, and it also will not bounce back to it's location in your bank (as it would if you had done the same actions out of a container in your house rather than your bank).
This likely will also happen if the player's inventory cannot hold more weight/items, or (as expected), if you yourself cannot hold more weight/items
I thought I was being "secure" by not placing the valuable item in my inventory, as to prevent thieves from targeting it, but in the end, I made it extremely unsecure
Please fix it to at least go to your inventory by default, if rebounding to your bank box is not possible to implement.
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Community |
Posted by: Leon - 10-27-2016, 08:58 PM - Forum: General Discussion
- Replies (3)
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Quote:new york - Oct 27, 2016 at 3:37 PM
lost lands has turned into trammel i feel like sometimes
everyone friends and farming with everyone
Skrap - Oct 27, 2016 at 3:38 PM
LOL
new york - Oct 27, 2016 at 3:38 PM
#truth
Skrap - Oct 27, 2016 at 3:38 PM
I've said that since UOSA
then people get mad at me for attacking people
Allow me to interpose. I love being left alone while playing but I always expect people to come at me while I'm grinding and rape my body, pets, and mounts. I have never taken the time to PVP so I got really good at running and hiding. I pride myself on my escapes of the past. I like that part of the game/era and that is one reason I play here: escaping or dying, it happens, and people should learn how to secure their house and important trinkets before leaving safety.
Now that I'm an old fart with a family I have very limited play time. Is this your problem, not at all. Should you still grief me, yes you should. But please be mindful that each player has their own situation and try to take their play style in to account to determine when and how often you should interact with them.
My PVP ignorance only becomes an issue for me during holidays or special events. I often miss events and I rarely have time for TIs. When I do show up for a TI, if someone comes along to kill me, I leave or hide until gold drops; screw it, I don't need to help you progress a TI to get a payout. But a special/holiday event provides a very limited time where everyone has a chance to introduce new items in to the game. That is what makes each 'shard' different from any other; whether you appreciate the item or not. Every kill that each player makes is another chance to introduce a fun new shiny trammy toy. This also means that every time someone goes on a rampage and slows down the grinding, they in turn lower the chance of these toys being available at an IDOC, house break-in, or trade scam later down the road.
If you play solely to cause as much grief to the community (or know someone that does), no matter what their circumstance, then please post a response here so I know that when you're around I should just hide until the payout. If not, Happy Hunting!
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Paralyze Field |
Posted by: Swunk - 10-26-2016, 11:23 PM - Forum: Bug Reports
- No Replies
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I'm not sure if this is a bug or intentional but I noticed if something walks through one of your para fields while you're meditating it will interrupt your med.
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Patch 51 - 10/24/2016 - Halloween 2016 |
Posted by: Jack - 10-24-2016, 12:09 AM - Forum: Patch Notes
- Replies (1)
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HALLOWEEN
Halloween content is in! - Britain and Vesper have been decked out for Halloween. The summoner in Vesper has function, this is for players to figure out.
- Creatures can be found around various parts of the mainland and some dungeons. Creatures are on a long respawn timer so you will have to move around and look. Spawn may currently be a bit light, we will be working to add some more spawns throughout the event.
- Carrying a shovel may be handy.
- Special holiday themed treasure maps can be found.
- If you find a "skull of summoning" - hording these items is pointless as they are not rare, they are just the same look as a player skull. They may have another function, however...
- A halloween vendor will be placed at the bank which you can spend your coins on.
- There will be no "handout" rewards on Halloween, instead you'll have to play to get them.
- Halloween content will run for about a week.
MISC- The Discord bot has been rewritten and should now be more responsive and stable.
- When gating pets that are in combat, they should no longer try to walk across the map to get back to where they were.
- Big fish caught that are under 20 stones are no longer labelled "an old big fish".
- Various internal work to make future seasonal events less work to set up and kick off.
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