Difference between revisions of "Item Identification"

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The skill can also be used to identify the NPC value of items.
 
The skill can also be used to identify the NPC value of items.
  
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== Armor Enchants ==
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 +
{| class="wikitable" style="text-align:center;"
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|-
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! Prefix
 +
! Effect
 +
|-
 +
| Durable
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| +5 to item HP
 +
|-
 +
| Substantial
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| +10 to item HP
 +
|-
 +
| Massive
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| +15 to item HP
 +
|-
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| Fortified
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| +20 to item HP
 +
|-
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| Indestructible
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| +25 to item HP
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|}
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 +
== Weapons Enchants ==
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 +
{| class="wikitable"
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|-
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! Prefix
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! Effect
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|-
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| Accurate
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| +5.0 to Tactics
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|-
 +
| Surpassingly Accurate
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| +10.0 to Tactics
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|-
 +
| Eminently Accurate
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| +15.0 to Tactics
 +
|-
 +
| Exceedingly Accurate
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| +20.0 to Tactics
 +
|-
 +
| Supremely Accurate
 +
| +25.0 to Tactics
 +
|-
 +
| Durable
 +
| +10 to item HP
 +
|-
 +
| Substantial
 +
| +20 to item HP
 +
|-
 +
| Massive
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| +30 to item HP
 +
|-
 +
| Fortified
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| +40 to item HP
 +
|-
 +
| Indestructible
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| +50 to item HP
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|}
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 +
{| class="wikitable"
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|-
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! Suffix
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! Effect
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|-
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| Ruin
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| +1 damage
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|-
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| Might
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| +3 damage
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|-
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| Force
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| +5 damage
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|-
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| Power
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| +7 damage
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|-
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| Vanquishing
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| +9 damage
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|}
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 +
== Enchantment to Spell Conversions ==
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 +
{| class="wikitable"
 +
|-
 +
! Prefix
 +
! Effect
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|-
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| Silver
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| Double Damage vs. Undead
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|}
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 +
{| class="wikitable"
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|-
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! Suffix
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! Spell Effect
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|-
 +
| Burning
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| Magic Arrow
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|-
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| Daemon's Breath
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| Fireball
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|-
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| Dragon's Breath
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| Fireball
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|-
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| Evil
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| Curse
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|-
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| Feeblemind
 +
| Feeblemind
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|-
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| Ghoul's Touch
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| Paralyze
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|-
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| Mage's Bane
 +
| Mana Drain
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|-
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| Spell Reflection
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| Magic Reflection
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|-
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| Thunder
 +
| Lightning
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|-
 +
| Weakness
 +
| Weakness
 +
|-
 +
| Wounding
 +
| Harm
 +
|}
  
 
== Notes ==
 
== Notes ==
Items identified will only remain identified to you
+
 
 +
''Items identified will only remain identified to you''
 +
 
 +
''Silver weapons have no charges''
 +
 
 +
''Spell Reflection charges are used up while being worn''
  
 
== See Also ==
 
== See Also ==
 
[[Arms Lore]]
 
[[Arms Lore]]
 
[[Category:Skills]]
 
[[Category:Skills]]

Revision as of 06:06, 24 January 2023

The Item Identification skill has the same effect as using a wand with Identification charges which reveals the magic properties of weapons and armor.

The skill can also be used to identify the NPC value of items.

Armor Enchants

Prefix Effect
Durable +5 to item HP
Substantial +10 to item HP
Massive +15 to item HP
Fortified +20 to item HP
Indestructible +25 to item HP

Weapons Enchants

Prefix Effect
Accurate +5.0 to Tactics
Surpassingly Accurate +10.0 to Tactics
Eminently Accurate +15.0 to Tactics
Exceedingly Accurate +20.0 to Tactics
Supremely Accurate +25.0 to Tactics
Durable +10 to item HP
Substantial +20 to item HP
Massive +30 to item HP
Fortified +40 to item HP
Indestructible +50 to item HP
Suffix Effect
Ruin +1 damage
Might +3 damage
Force +5 damage
Power +7 damage
Vanquishing +9 damage

Enchantment to Spell Conversions

Prefix Effect
Silver Double Damage vs. Undead
Suffix Spell Effect
Burning Magic Arrow
Daemon's Breath Fireball
Dragon's Breath Fireball
Evil Curse
Feeblemind Feeblemind
Ghoul's Touch Paralyze
Mage's Bane Mana Drain
Spell Reflection Magic Reflection
Thunder Lightning
Weakness Weakness
Wounding Harm

Notes

Items identified will only remain identified to you

Silver weapons have no charges

Spell Reflection charges are used up while being worn

See Also

Arms Lore