Item Identification
From UO Lost Lands Wiki
The Item Identification skill has the same effect as using a wand with Identification charges which reveals the magic properties of weapons and armor.
The skill can also be used to identify the NPC value of items.
Armor Enchants
Magic Armor | |||
Prefix | Effect | Suffix | Effect |
---|---|---|---|
Durable | +5 to armor HP | Defense | +5 to AR |
Substantial | +10 to armor HP | Guarding | +10 to AR |
Massive | +15 to armor HP | Hardening | +15 to AR |
Fortified | +20 to armor HP | Fortification | +20 to AR |
Indestructible | +25 to armor HP | Invulnerability | +25 to AR |
Weapons Enchants
Magical Weapons | |||
Prefix | Effect | Suffix | Effect |
---|---|---|---|
Accurate | +5.0 to Tactics | Ruin | +1 Damage |
Surpassingly Accurate | +10.0 to Tactics | Might | +3 Damage |
Eminently Accurate | +15.0 to Tactics | Force | +5 Damage |
Exceedingly Accurate | +20.0 to Tactics | Power | +7 Damage |
Supremely Accurate | +25.0 to Tactics | Vanquishing | +9 Damage |
Durable | +10 to item HP | ||
Substantial | +20 to item HP | ||
Massive | +30 to item HP | ||
Fortified | +40 to item HP | ||
Indestructible | +50 to item HP |
Enchantment to Spell Conversions
Prefix | Effect |
---|---|
Silver | Double Damage vs. Undead |
Suffix | Spell Effect |
---|---|
Burning | Magic Arrow |
Daemon's Breath | Fireball |
Dragon's Breath | Fireball |
Evil | Curse |
Feeblemind | Feeblemind |
Ghoul's Touch | Paralyze |
Mage's Bane | Mana Drain |
Spell Reflection | Magic Reflection |
Thunder | Lightning |
Weakness | Weakness |
Wounding | Harm |
Notes
Items identified will only remain identified to you
Silver weapons have no charges
Spell Reflection charges are used up while being worn