Difference between revisions of "Item Identification"
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{| class="wikitable" style="text-align:center;" | {| class="wikitable" style="text-align:center;" | ||
| − | |- | + | |- style="font-weight:bold;" |
! Prefix | ! Prefix | ||
! Effect | ! Effect | ||
| + | ! Suffix | ||
| + | ! Effect | ||
| + | |- | ||
| + | | colspan="4" style="font-weight:bold;" | Magic Armor | ||
|- | |- | ||
| Durable | | Durable | ||
| − | | +5 to | + | | +5 to armor HP |
| + | | Defense | ||
| + | | +5 to AR | ||
|- | |- | ||
| Substantial | | Substantial | ||
| − | | +10 to | + | | +10 to armor HP |
| + | | Guarding | ||
| + | | +10 to AR | ||
|- | |- | ||
| Massive | | Massive | ||
| − | | +15 to | + | | +15 to armor HP |
| + | | Hardening | ||
| + | | +15 to AR | ||
|- | |- | ||
| Fortified | | Fortified | ||
| − | | +20 to | + | | +20 to armor HP |
| + | | Fortification | ||
| + | | +20 to AR | ||
|- | |- | ||
| Indestructible | | Indestructible | ||
| − | | +25 to | + | | +25 to armor HP |
| + | | Invulnerability | ||
| + | | +25 to AR | ||
|} | |} | ||
Revision as of 06:16, 24 January 2023
The Item Identification skill has the same effect as using a wand with Identification charges which reveals the magic properties of weapons and armor.
The skill can also be used to identify the NPC value of items.
Armor Enchants
| Prefix | Effect | Suffix | Effect |
|---|---|---|---|
| Magic Armor | |||
| Durable | +5 to armor HP | Defense | +5 to AR |
| Substantial | +10 to armor HP | Guarding | +10 to AR |
| Massive | +15 to armor HP | Hardening | +15 to AR |
| Fortified | +20 to armor HP | Fortification | +20 to AR |
| Indestructible | +25 to armor HP | Invulnerability | +25 to AR |
Weapons Enchants
| Prefix | Effect |
|---|---|
| Accurate | +5.0 to Tactics |
| Surpassingly Accurate | +10.0 to Tactics |
| Eminently Accurate | +15.0 to Tactics |
| Exceedingly Accurate | +20.0 to Tactics |
| Supremely Accurate | +25.0 to Tactics |
| Durable | +10 to item HP |
| Substantial | +20 to item HP |
| Massive | +30 to item HP |
| Fortified | +40 to item HP |
| Indestructible | +50 to item HP |
| Suffix | Effect |
|---|---|
| Ruin | +1 damage |
| Might | +3 damage |
| Force | +5 damage |
| Power | +7 damage |
| Vanquishing | +9 damage |
Enchantment to Spell Conversions
| Prefix | Effect |
|---|---|
| Silver | Double Damage vs. Undead |
| Suffix | Spell Effect |
|---|---|
| Burning | Magic Arrow |
| Daemon's Breath | Fireball |
| Dragon's Breath | Fireball |
| Evil | Curse |
| Feeblemind | Feeblemind |
| Ghoul's Touch | Paralyze |
| Mage's Bane | Mana Drain |
| Spell Reflection | Magic Reflection |
| Thunder | Lightning |
| Weakness | Weakness |
| Wounding | Harm |
Notes
Items identified will only remain identified to you
Silver weapons have no charges
Spell Reflection charges are used up while being worn