Difference between revisions of "Item Identification"

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== Weapons Enchants ==
 
== Weapons Enchants ==
  
{| class="wikitable"  
+
{| class="wikitable" style="text-align:center;"
 +
|- style="font-weight:bold;"
 +
! style="vertical-align:middle; background-color:#F2F2F2;" | Prefix
 +
! style="vertical-align:middle; background-color:#F2F2F2;" | Effect
 +
! Suffix
 +
! style="background-color:#F2F2F2;" | Effect
 
|-
 
|-
! Prefix
+
| colspan="4" style="font-weight:bold;" | Magical Weapons
! Effect
+
 
|-
 
|-
| Accurate
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Accurate
| +5.0 to Tactics
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +5.0 to Tactics
 +
| Ruin
 +
| +1 Damage
 
|-
 
|-
| Surpassingly Accurate
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Surpassingly Accurate
| +10.0 to Tactics
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +10.0 to Tactics
 +
| Might
 +
| +3 Damage
 
|-
 
|-
| Eminently Accurate
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Eminently Accurate
| +15.0 to Tactics
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +15.0 to Tactics
 +
| Force
 +
| +5 Damage
 
|-
 
|-
| Exceedingly Accurate
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Exceedingly Accurate
| +20.0 to Tactics
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +20.0 to Tactics
 +
| Power
 +
| +7 Damage
 
|-
 
|-
| Supremely Accurate
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Supremely Accurate
| +25.0 to Tactics
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +25.0 to Tactics
 +
| Vanquishing
 +
| +9 Damage
 
|-
 
|-
| Durable
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Durable
| +10 to item HP
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +10 to item HP
 +
|
 +
|
 
|-
 
|-
| Substantial
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Substantial
| +20 to item HP
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +20 to item HP
 +
|
 +
|
 
|-
 
|-
| Massive
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Massive
| +30 to item HP
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +30 to item HP
 +
|
 +
|
 
|-
 
|-
| Fortified
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Fortified
| +40 to item HP
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +40 to item HP
 +
|
 +
|
 
|-
 
|-
| Indestructible
+
| style="vertical-align:middle; background-color:#F9F9F9;" | Indestructible
| +50 to item HP
+
| style="vertical-align:middle; background-color:#F9F9F9;" | +50 to item HP
|}
+
|  
 
+
|  
{| class="wikitable"
+
|-
+
! Suffix
+
! Effect
+
|-
+
| Ruin
+
| +1 damage
+
|-
+
| Might
+
| +3 damage
+
|-
+
| Force
+
| +5 damage
+
|-
+
| Power
+
| +7 damage
+
|-
+
| Vanquishing
+
| +9 damage
+
 
|}
 
|}
  

Revision as of 06:20, 24 January 2023

The Item Identification skill has the same effect as using a wand with Identification charges which reveals the magic properties of weapons and armor.

The skill can also be used to identify the NPC value of items.

Armor Enchants

Prefix Effect Suffix Effect
Magic Armor
Durable +5 to armor HP Defense +5 to AR
Substantial +10 to armor HP Guarding +10 to AR
Massive +15 to armor HP Hardening +15 to AR
Fortified +20 to armor HP Fortification +20 to AR
Indestructible +25 to armor HP Invulnerability +25 to AR

Weapons Enchants

Prefix Effect Suffix Effect
Magical Weapons
Accurate +5.0 to Tactics Ruin +1 Damage
Surpassingly Accurate +10.0 to Tactics Might +3 Damage
Eminently Accurate +15.0 to Tactics Force +5 Damage
Exceedingly Accurate +20.0 to Tactics Power +7 Damage
Supremely Accurate +25.0 to Tactics Vanquishing +9 Damage
Durable +10 to item HP
Substantial +20 to item HP
Massive +30 to item HP
Fortified +40 to item HP
Indestructible +50 to item HP

Enchantment to Spell Conversions

Prefix Effect
Silver Double Damage vs. Undead
Suffix Spell Effect
Burning Magic Arrow
Daemon's Breath Fireball
Dragon's Breath Fireball
Evil Curse
Feeblemind Feeblemind
Ghoul's Touch Paralyze
Mage's Bane Mana Drain
Spell Reflection Magic Reflection
Thunder Lightning
Weakness Weakness
Wounding Harm

Notes

Items identified will only remain identified to you

Silver weapons have no charges

Spell Reflection charges are used up while being worn

See Also

Arms Lore