11-30-2014, 07:14 PM
Quote:Hally Cycling is enabled but with a .25 swing delay. Meaning one must stop for .25 before the swing takes place. As said before this creates a bit higher skill ceiling for the dueling enviorment and will allow for more "hit stealing" as opposed to other servers in which entail a run and gun mindless duel in which minimal offensive spells are cast.
Just a clarification on this.
When your swing timer has elapsed, the player must stop moving for 0.25s before they move into a state where they are "ready to swing". After this, insta hit is enabled and the cycle is considered "complete". After equipping a weapon, there is an additional 1 second prep delay before the player can swing.