10-23-2014, 12:47 AM
The issue is splitted into two parts.
1) If you die holding a item it are supposed to drop to ground then you dieor you would be able to save all your items in a bag if you are stuck in a dungeon and kill yourself. (it might only happen on a one hit kill, aka guard whacked.)
2) The dead thingdid also happen on OSI servers,the issue was resolved then you relog your character.
My guess is that they did a check in login processto see if your character was dead and not in the Jail area.A alive character could have been frozen by a gamemaster.
/Grim
- Question: In what era could we run throw the town with a guard after us that would kill us in two hits if we stopped running. The guards in that time spawned 5-10 tiles away from the bad player and started to run to him. Wasent that in T2A? or was it later?
1) If you die holding a item it are supposed to drop to ground then you dieor you would be able to save all your items in a bag if you are stuck in a dungeon and kill yourself. (it might only happen on a one hit kill, aka guard whacked.)
2) The dead thingdid also happen on OSI servers,the issue was resolved then you relog your character.
My guess is that they did a check in login processto see if your character was dead and not in the Jail area.A alive character could have been frozen by a gamemaster.
/Grim
- Question: In what era could we run throw the town with a guard after us that would kill us in two hits if we stopped running. The guards in that time spawned 5-10 tiles away from the bad player and started to run to him. Wasent that in T2A? or was it later?