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Anatomy need to be fixed! - Printable Version +- UO Lost Lands Forum (https://uolostlands.com/forum) +-- Forum: General (https://uolostlands.com/forum/forumdisplay.php?fid=24) +--- Forum: Suggestions (https://uolostlands.com/forum/forumdisplay.php?fid=8) +--- Thread: Anatomy need to be fixed! (/showthread.php?tid=708) Pages:
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RE: Anatomy need to be fixed! - Jack - 01-12-2016 Couple of PvP changes on test now: - Evaluating intelligence is more of a factor in spell damage. Spell damages for GM eval have not changed. - You can now cycle a weapon while tabbed out. I thought I already made this change before but it must have never been committed to the shard's repository. RE: Anatomy need to be fixed! - Abyz - 01-12-2016 Make sure you hop on TC and tell us what you think! RE: Anatomy need to be fixed! - farnk - 01-12-2016 I shall be checking it out. RE: Anatomy need to be fixed! - Skynyrd - 01-20-2016 Thanks for the changes. If you still believe anatomy is an issue without boggling up anatomy/Eval effecting dexxer templates and other things. Why couldn't we just make the harm disrupt not 100% without 100 Eval thus nerfing it a bit. I don't personally see it as an issue as there are advantages to both. However if I am reading correctly the changes were made to spell damage at 0 Eval. While yes 0 Eval spell damage was a bit high , I do not believe that will fix the issue many are upset about. Due to the fact if you cycle well enough you do not need higher level damage spells. RE: Anatomy need to be fixed! - Abyz - 01-20-2016 Spell damage with 0 eval is still higher than we are used to... On the old t2a shard. However, even with the lower numbers, an anatomy/no eval tank was a beast in the ring there. More spell damage and 100% disrupts on that template here steps up that power even more. On the flip side, a no eval tank is far less dangerous in a group battle. I personally have settled on keeping eval on my tournament guy since I use him for events and field fighting. In the arena, a good cycle with anatomy def has the edge on a traditional swords mage. |