Patch 10 - 11/3/14 - Action Delay, LOS checks, Guildstone GY
#11
Stable ping...is this where I chime in and boast that I have Google Fiber? Wink

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#12
On this server specifically, I run about 1060ms in the delay field. My average ping is around 30-40 from home, so with 60ms on top of the 1s delay, I have no problems with weapon toggles, or potion chugging/re-equip functions, or restock agents.





PS: I'm all in favor of 1000 restarts, as long as it means more patches being applied.










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#13
I'm always a bit hesitant to restart it. I just don't want to give off the impression we're unstable. So far so good in regards to stability, we've had 1 server crash which was fixed within 15 minutes and running again.


I do love putting in patches though, when I have some nice new stuff on my home server that's sitting there for a week before I can put it in, I get sad Tongue

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#14
Just some additional in game changes.

  • Regs now spawn on the ground aroundMoonglow Island.
  • Ophidian Justicars/Zealots no longer spawn, they were a creature introduced with UO:R. (thanks yakka)
  • Halloween creatures have been removed.
  • I gave fair warning and an extra day. The Halloween Stone and all coins have been removed.
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