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general Spawns and reward...
#1
a. ettins
b. ogres
c. spiders
d. grizzly bears

these no longer feel like they did when we were kids or as rewarding. in addition some areas as a new player have them non stop spawn on top of eachother and if you kill a few they respawn super fast. maybe hot spots should have quick spawns but space out others.

remember fur? this gave me the thought of making odd ball stuff a major part of our game again. .. instead of run by skip 10-50 gold.

South west of the brigands camp near xroads there were 15+ baddies on the screen i just ran through (ettin, ogres, spiders, bears, snakes etc) .

The spawn seems a bit quick where it can be overwhelming to new players (skip part of what was fun discovering the wild)... gold boost would be nice if ettins/ogres were a nastier threat.

In the moonglow cemetary the spawn is a bit quick even for a bard you often catch a breath and the litch is back. can there be a 15 second breather added or more? thanks! (old t2a spawns were nice but not wavey)
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