Patch 53 - 12/4/16 - Murder Reporting, various fixes
#1
  • Previously, simply attacking a blue player and dealing no harmful effects to them would result in being eligible for murder if the player died. You must now harm the player negatively in order to be eligible for a murder count.
  • Cancelling a murder prompt will now stop asking you to report that person the next time you resurrect (unless they are actually eligible for murder again).
  • Resurrecting will clear all killers to report. You may not report a player for murder after you have resurrected.
  • Meditation has been sped up and is more similar to the rates prior to patch 52.
  • An issue with items on player vendors displaying more 4 or more lines of information when single clicked has been mostly resolved.
  • Slay the King will properly announce in Discord when it starts and ends.
  • Providing an invalid gump response will no longer disconnect the player. It will instead be handled on a gump-by-gump basis.
  • Guild war flagging will no longer apply during events, so you can no longer become "temporarily warred" to a guild by playing an event.
  • Plain masks can now be found in dungeon chests of all levels.
  • Platinum rates in dungeon chests have been buffed significantly.
  • Made a major performance increase to the achievement leaders gump.
  • You may now chop furniture with an axe in your pack, you no longer need it equipped.
  • Stable activity logs have been improved for readability.
Bobby Boulders, Oh`, Veranis And 4 others like this post
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