Patch 52 - 11/13/16 - Accurate mining, house locks
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  • Houses now have individual keys for all door sets. All non-interior doors will default to being locked when a house is made private (include interior castle doors).
  • Mining now uses an era accurate method to determine the amount of resources available in a bank. Overall, this is a large nerf to the availability of ore. Before, any particular mining spot (8x8) was randomly determined to hold between 10-34 ore. Ore availability is now calculated by the amount of mineable tiles in the 8x8 grid. An 8x8 grid which has 64 available ore tiles, will hold a total of 64 "small ore" pieces, which is 16 large ore.
  • Issues with the Discord bot blocking processing have been fixed, and problems with timeouts should be eliminated.
  • Players with apostrophes in their names will no longer cause poker exports to error.
  • Mana regeneration rates have changed. See: https://uolostlands.com/forum/showthread.php?tid=1197
  • Items with 0 charges will now still display their amount of available charges. https://uolostlands.com/forum/showthread.php?tid=1062
  • Selecting an invalid target with your first provocation target will no longer trigger a 10 second cooldown.
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Patch 52 - 11/13/16 - Accurate mining, house locks - by Jack - 11-13-2016, 01:55 AM

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