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Removing skill cool-down after Provoking an invalid target
#7
This will be live with the next patch. Invalid targets on the "first target" will have a total delay on 1 second. Invalid targets on the second target will incur the normal 5 second penalty for failure.

I was mistaken, I never took out the 5 second penalty.
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RE: Removing skill cool-down after Provoking an invalid target - by Jack - 10-24-2016, 01:51 AM

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