10-30-2014, 01:48 AM
Well some changes that will happen so far when I get around to them (probably in the next few patches):
<url="https://groups.google.com/forum/#!searchin/rec.games.computer.ultima.online/sea$20serpent/rec.games.computer.ultima.online/RK-wT9M5jvA/XfXNrtrdsaAJ">This post in April 1999</url> suggests Sea Serpents throughout the ocean should not be very common. However later posts complain that Sea Serpents are far too common, after a patch - which was then fixed. I think we can find a reasonable middle ground, I will take a look at the amount of sea/deep sea serpents.
edit: URL formatting not working
https://groups.google.com/forum/#!search...XNrtrdsaAJ
- Fishing will unhide you.
- The proportion of deep sea serpents to sea serpents that spawn will decrease. Perhaps an overall sea creature spawn decrease.
- Neither deep sea serpents nor sea serpents will carry leather, but instead, extra meat (sorry, era accuracy :/)
- You will no longer gain past 95 fishing from shore.
- Treasure maps and MiBs will appear directly in your pack instead of on the serpent.
- There will be a bit of a nerf to the chance to catch an MiB. Stratics lists this as 1 per hour on average.
- There will be a small chance to fish up MiB loot with 0 fishing, if you have a MiB in your pack.
<url="https://groups.google.com/forum/#!searchin/rec.games.computer.ultima.online/sea$20serpent/rec.games.computer.ultima.online/RK-wT9M5jvA/XfXNrtrdsaAJ">This post in April 1999</url> suggests Sea Serpents throughout the ocean should not be very common. However later posts complain that Sea Serpents are far too common, after a patch - which was then fixed. I think we can find a reasonable middle ground, I will take a look at the amount of sea/deep sea serpents.
edit: URL formatting not working
https://groups.google.com/forum/#!search...XNrtrdsaAJ