07-28-2016, 03:02 AM
(07-27-2016, 07:15 PM)Veranis Wrote: I agree that poisoning should have its use, I don't want it to be nerfed, my quibble is just that I think it's a little too OP at the 50% or so (just a guess) success rate it is at. You just can't carry enough cure potions for a fight vs. the relatively few DP potions the noxer must carry to sustain pressure until you're out of cures, then you're really in trouble. Also it's a lot of object actions. I know 90-100% might be overdoing it the other direction. I think 75% would work well: you will still fail 3-4 times in a row but very rarely (same success rate as 7th circle spells, rather than 8th circle spells).
Sorry but if this to be applied, I want a higher success rate for the already era accurate potion making. And lets add higher dura on mortars so our alchemists can make more pots too.