07-12-2016, 12:43 AM
If I'm not mistaken (I may have changed this at some point), but simply attacking a blue character on UOLL will make you reportable for murder, if that person dies. This is the main reason I've never implemented thieves as aggressors. It's low priority and something I may not implement at all.
I personally used to abuse this mechanic in era to give thieves counts and do not recall there being "no auto defend" rule. I think it's unlikely that such a rule existed on OSI.
I personally used to abuse this mechanic in era to give thieves counts and do not recall there being "no auto defend" rule. I think it's unlikely that such a rule existed on OSI.