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Stealing skill & item weight
#1
This is something that I *think* is era-accurate, but I'm not sure about it.

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If you use the stealing skill and target an item inside a container (any container except another NPC or PC backpack) that is within a 1-tile range of your character, it should place the targeted item in your pack 100% of the time at 0.0 Stealing skill.

If the item is 2 tiles away or more, you get the message "that object is too far away." It doesn't work on "newbied" items (items you start with, like dagger or spellbook, etc.), you get the message "You can't steal that!" with newbied items.

Lastly, the item weight must just be low enough that your character can carry the item in their pack: depending how empty your pack is, this means any item weighing up to 399 stones.

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It might seem like a useless thing to ask to be implemented, but using some creativity, this little quirk is often useful in automating certain tasks in razor (alchemy, crafting, sorting, poisoning).

Thanks for reading!
Veranis: Who's brokering the deed fight @Brutal ?
Elk: How much are you betting and what are the rules
Brutal: patio deed
Brutal: Blitz can broker, i dont trust elk
Elk: it's time for me to cash in all my non-scamming years
Elk: And steal a patio deed
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Messages In This Thread
Stealing skill & item weight - by Veranis - 02-01-2016, 11:08 PM
RE: Stealing skill & item weight - by Grimoric - 02-02-2016, 11:29 PM
RE: Stealing skill & item weight - by Jack - 02-24-2016, 12:13 PM

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