01-26-2016, 03:31 AM
(01-26-2016, 03:20 AM)HateCrime Wrote: My proposal is to change the way your swing timer is reset. Currently as you run/move your swing timer resets every time you turn or step in a different direction, without standing still. The way it should be was how UOSA had it, no reset unless standing totally still. This creates a MUCH larger skill gap between good/bad and new/vet players. I feel like this is a very positive thing.
Currently you are rewarded for running/healing and dodging until your swing timer is ready. This should be remedied. This change would make your mistakes stand out much more in the arena and field as well.
It should be noted that turning did count as movement (and thus triggered the movement restriction) until patch 35.
I'm in favor of the restriction, but it was changed because it helped speed up duels between players that were not aware of, or didn't understand the restriction.