01-20-2016, 07:52 PM
Thanks for the changes.
If you still believe anatomy is an issue without boggling up anatomy/Eval effecting dexxer templates and other things. Why couldn't we just make the harm disrupt not 100% without 100 Eval thus nerfing it a bit.
I don't personally see it as an issue as there are advantages to both. However if I am reading correctly the changes were made to spell damage at 0 Eval. While yes 0 Eval spell damage was a bit high , I do not believe that will fix the issue many are upset about. Due to the fact if you cycle well enough you do not need higher level damage spells.
If you still believe anatomy is an issue without boggling up anatomy/Eval effecting dexxer templates and other things. Why couldn't we just make the harm disrupt not 100% without 100 Eval thus nerfing it a bit.
I don't personally see it as an issue as there are advantages to both. However if I am reading correctly the changes were made to spell damage at 0 Eval. While yes 0 Eval spell damage was a bit high , I do not believe that will fix the issue many are upset about. Due to the fact if you cycle well enough you do not need higher level damage spells.