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New spawns and boss mobs
#1
Back in OSI days I remember hunting efreets in this area:

[Image: Delucia_Efreet_zpsdszwysmg.jpg]

Maybe we could add a couple efreets to spawn here as well to boost the use of Delucia passage a bit, now it is almost never visited.

Maybe we could also add a phoenix mini boss spawn in here. Or why not let the phoenix have a 0.5% chance of dropping a phoenix armour piece?

I would also like to make use of the hedge maze better.
Make daemons spawn around the house or a way to trigger them and maybe a couple evil mages as well, all in the name of Relvinian.
Also use the maze small houses better.
For example, there is a house in the SE corner that is 100% empty but totally made for a spider spawn of some sort:

[Image: Maze_Spider_zpsxtlc4ndk.jpg]

Maybe add a dread spider spawn or Terathan Avenger spawn or such?
Also, why is that chest always empty and unlocked?

Maybe add some Arctic Ogre Lords in ice dungeon?

I would also like to add a "few" new mini bosses:
  • Efreet boss, spawn area: Fire dungeon (Name suggestion: Sultan) (Suggested rare drop: chest/statue)
  • Phoenix boss, spawn area: Delucia passage (Name suggestion: Anzû) (Suggested rare drop: chest/phoenix armor part)
  • Terathan boss, spawn area: Terra keep (Name suggestion: Arachne the weaver) (Suggested rare drop: chest/statue)
  • Undead (like skeleton), spawn area: undead city (Delucia) (Name suggestion: Revenant) (Suggested rare drop: chest/special hued weapon or armor part, from what he's wearing)
  • Ophidian boss, spawn area: Ophidian temple (Name suggestion: Ophidian Queen) (Suggested rare drop: chest/statue)
  • Arctic Ogre Lord boss, spawn area: Ice dungeon (Name suggestion: Arctic Ogre Lord Shaman) (Suggested rare drop: chest/statue)
  • Brigand boss, spawn area: Brigand camp S of Yew (Name suggestion: Seraph, maybe mounted?) (Suggested rare drop: chest/special hued and named clothing part from what he/she is wearing)
  • Dragon boss, spawn area: Fire temple (Name suggestion: Serpentine dragon)(Suggested rare drop:chest/statue)
  • Orc boss, spawn area: Orc fort outside Cove (Name suggestion: Bolg-/Boldog-/Azug the overlord (random of these names) with faster movement than the regular orc) (Suggested rare drop: chest/statue)
  • Scorpion king boss, spawn area: Compassion shrine area (Name suggestion: Scorpion King) (Suggested rare drop: chest/statue)

Main reason for this is just to add some more hot spots to the game and a reason for players to visit areas they now only visit to level up certain skills or not visiting at all.


/Rand
Greta, Blyth, Jack And 3 others like this post
2016-01-28 07:20 LostLands: A bounty of 3,948,236 gold pieces have just been placed upon Jack's head!
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Messages In This Thread
New spawns and boss mobs - by Rand - 12-20-2015, 11:18 AM
RE: New spawns and boss mobs - by Mindless - 12-20-2015, 11:34 AM
RE: New spawns and boss mobs - by Blyth - 12-20-2015, 12:20 PM
RE: New spawns and boss mobs - by Abyz - 12-20-2015, 03:11 PM
RE: New spawns and boss mobs - by Rand - 12-21-2015, 09:38 AM
RE: New spawns and boss mobs - by Grimoric - 12-21-2015, 12:43 PM
RE: New spawns and boss mobs - by Rand - 12-21-2015, 12:56 PM
RE: New spawns and boss mobs - by Abyz - 12-21-2015, 05:14 PM
RE: New spawns and boss mobs - by DKS - 12-21-2015, 06:07 PM
RE: New spawns and boss mobs - by Rand - 12-21-2015, 06:28 PM
RE: New spawns and boss mobs - by Jack - 01-02-2016, 11:56 PM
RE: New spawns and boss mobs - by Abyz - 01-03-2016, 04:57 AM

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