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Tamer Update - Limit number of followers
#52
I will be making a change that guarded creatures only respond to an initial attack and not subsequent attacks. This means that if the pets are not on the same screen as the attacker, at the time the attack takes place, the pets will not know who initiated the battle and stay out of it. The tamer will have to manually control the pets to attack in that situation. This will resolve the "gates of death" which are becoming fairly common place.

On top of this there are long overdue changes to make high level pets more ornery (which are currently too easy to control). Currently if you regularly command dragons @ 100 loyalty or close to it, you'll never have to feed them since you gain +1 loyalty with every successful command, and the chance to successfully command is very high.

This will not change some of the larger issues with pets, like nuking town invasion bosses to death in a matter of seconds, but I will think about how to tackle that. I see no point in adding content like the harrower currently when the entire event is going to be over in a matter of minutes due to pet turrets.

I'll be working on this in the new year.
Veranis, DKS, Skrap And 4 others like this post
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RE: Tamer Update - Limit number of followers - by Jack - 12-16-2015, 08:42 PM

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