12-30-2014, 02:55 AM
2 new automated events, Survival (PvM, competitive), Bagball (non PvP/PvM) have been added. A lot of event framework was written for these, which will make writing future events easier. CTF (and other currently non-active events)needto be updated to support the new event framework, so there will be some internal patch work coming up that won't be noticeable, but will just make everything run on the same page.
Bug Fixes and Misc:
- Bagball will run every Saturday at 5pm EST. It requires no character skills to play.
- Survival will run every Sunday at 5pm EST. It is a competitive PvM event.
Bug Fixes and Misc:
- The time for CTF has been shifted back to 5pm on Wednesday instead of 8pm.
- When dropping items into a pack animal will cause the animal to become overloaded (and hence the item bouncing back to the world), you will now receive a warning message.
- The hue of rune text in runebooks is now black.
- Fixed a bug with regular poison potions having the wrong label.
- Fixed a bug with the curse spell being classified as beneficial. This should solve issues with pets randomly flagging players.
- Fixed a bug with debuff jewelry.
- Fixed a bug where locking down trophies would cause client crashes.