07-17-2015, 05:41 PM
(06-23-2015, 09:30 AM)Jack Wrote: Honestly I'll think over commodity deeds. I don't really feel they're necessary, I've done my fair share of bulk vendoring in T2A and never had to use a pack animal. Right now the best way to sell your boards would be via a player vendor, you can use a casted moongate to haul an entire stack of 60k in one go. The rest are as they are due to being in era. If you need a weapon repaired you must either visit a (player) blacksmith, be friends with a blacksmith or have someone willing to do it. It is possible to be completely self sufficient, but things like repair deeds just make being self sufficient even easier, which is not necessarily a good thing as there needs to be some sense of community.
Regarding ingots, you have the option to lock your mining at 64.9 which would stop you from ever mining anything but iron. Increasing the armor rating on higher ingot types is a balance issue, and one that is deeper than just damage inflicted - it also makes magic armor practically useless since you can just craft armor that's just as good.
Changing self healing is another balance issue. It would unbalance dexer types, which are already very strong in potion battles and arguably unbeatable in magic battles.
Yes, slayer weapons other than silver are on the cards, when I get time to work on these. I have a couple of quite large projects I'm working on for the shard at the moment so until those are done, there won't be many patches. I expect it to be a month or two before these are finished.
Hi Guy's,
Seem to remember if your Char hid then you could repair items same as GM Smithy, Does this apply here?.