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UO Online Map (including UOLL housing)
#3
I see where you are coming from. At the same time those were partially the reasons I thought it would be a nice inclusion, we don't have a shard full of housing like OSI (we have a total of 97 houses at last check), so it reduces the size of the world a bit.

I can remove the housing from the map, it can still be useful for giving player vendor coordinates and such in link form. I did correct the image for the patio and update the script so it reads info from a database but that won't be active until a restart.

If the map is really bad then I can just remove it for the time being.
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UO Online Map (including UOLL housing) - by Jack - 05-28-2015, 01:33 PM
RE: UO Online Map (including UOLL housing) - by Jack - 05-28-2015, 10:32 PM

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