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More wandering healers
#2
It is up to Jack,

You needed most of the times back in the days run to a town or shrine to ressurect, finding a healer on the way was a big jackpot. Dyining in ice dungeon area was a nightmare.

The large different between a emu like UO:LL and a real OSI shard back then is the number of other players that also could ress you.

One example was outside Shame (dungeon of dragons). There was only one healer and he could spawn and walk around somewhere in the forrest on the dungeon side there the mountin started (964, 2606) from the Skar Brae all the way down to the start of the jungle area (1320, 2740) on the same side of the mountin.

-Grim

Edit: One trick was to locate the healer while you was alive and lure by attack him and run to a place there he could not return home from. The AI was so bad at path finding so a NPC that tried to path around objects got stuck. You could get a healer stuck at a mountin side fairly easy.
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Messages In This Thread
More wandering healers - by Khar - 05-14-2015, 12:05 AM
RE: More wandering healers - by Grimoric - 05-14-2015, 01:35 AM
RE: More wandering healers - by Jack - 05-14-2015, 04:32 AM
RE: More wandering healers - by Sauron - 05-14-2015, 03:10 PM

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