11-20-2014, 04:35 PM
So here is my list of things that I've seen in game that are a little off/incorrect. I'll add to, remove, or tweak this list as I find more or as things get fixed.
Minor things
<hr />
Stable master NPC missing in Moonglow outside the inn. (Sextant coords: 39o 43'N, 144o 0'W)
Lizardmen should drop either a war mace or a short spear(based on graphic)
Bales of cotton should sell to NPCs for 41 gold, not 51.(This is how I got cash on new characters, trust me on this. XD)
Spawn north of Brit graveyard inaccurate(Needs ogres, couple less trolls.)
Moonglow needs mongbats
Moonglow graveyard spawn incorrect
Brit Graveyard spawn inaccurate
Major things
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Large amount of spawns missing around Despise dungeon valley(Am willing to work with GM to recreate what I remember)
Spawns in general need to be tweaked. (I'm seeing very very large clusters of mobs. Some clustering is to be expected, but this goes beyond 'normal' clustering)
Minor things
<hr />
Stable master NPC missing in Moonglow outside the inn. (Sextant coords: 39o 43'N, 144o 0'W)
Lizardmen should drop either a war mace or a short spear(based on graphic)
Bales of cotton should sell to NPCs for 41 gold, not 51.(This is how I got cash on new characters, trust me on this. XD)
Spawn north of Brit graveyard inaccurate(Needs ogres, couple less trolls.)
Moonglow needs mongbats
Moonglow graveyard spawn incorrect
Brit Graveyard spawn inaccurate
Major things
<hr />
Large amount of spawns missing around Despise dungeon valley(Am willing to work with GM to recreate what I remember)
Spawns in general need to be tweaked. (I'm seeing very very large clusters of mobs. Some clustering is to be expected, but this goes beyond 'normal' clustering)