02-23-2015, 03:55 AM
Glad to see the moongate change, I think that's a great decision.
Bandages, well, I'd love 1 cut but I don't think that's a big deal.
Plants sound cool and I think that would be a nice feature for those who enjoy that type of thing.
I think the most important thing is to keep the combat the same - that means keep weapons the same, keep skills the same and keep combat timers the same.
Also, I would love to see some new content such as NPC raids on towns. I am really for PvM content that brings people together for a common goal. And make a raid mean something and give a good reason for people to go to it. Just off the top of my head, pick a town that isn't being utilized like Vesper. Have the vendors there sell 3-4x more than usual vendors (especially reg vendors). And have the town raided by NPCs. If NPCs win (they reach the bank say) then vendors don't sell anything. When the town is in control of players they can utilize shopping more. Just an idea to open discussion.
Bandages, well, I'd love 1 cut but I don't think that's a big deal.
Plants sound cool and I think that would be a nice feature for those who enjoy that type of thing.
I think the most important thing is to keep the combat the same - that means keep weapons the same, keep skills the same and keep combat timers the same.
Also, I would love to see some new content such as NPC raids on towns. I am really for PvM content that brings people together for a common goal. And make a raid mean something and give a good reason for people to go to it. Just off the top of my head, pick a town that isn't being utilized like Vesper. Have the vendors there sell 3-4x more than usual vendors (especially reg vendors). And have the town raided by NPCs. If NPCs win (they reach the bank say) then vendors don't sell anything. When the town is in control of players they can utilize shopping more. Just an idea to open discussion.