02-23-2015, 01:20 AM
Chiming in late here, because I've been on gaming hiatus for a while due to work. There are two things I miss greatly in this version.
First, a couple of the houses, specifically the small stone tower and the log cabin. They are both nice looking structures that don't befoul the landscape like so many of the newer houses did.
Second, I really really miss plants. Plants were a wonderful time sink. You can spend weeks and months trying to breed all the colors of all the plants, and it could take months to randomly get a pure black or pure white plant.
Hunting swamp beasts for your first seeds was dangerous, and if you were lucky you could even find a green thorn. Green thorns could be planted to generate the whipping plant which needed to be killed in order to find decorative climbing plants, and you had to do this many times in order to get the vines you wanted.
Growing plants do nothing but add non-neon, non-glaring decorative options for your home. Plus, they take a lot of time and attention from players. In order to grow plants without them dying, you need high level potions. You also need lots and lots and lots of fertile dirt, which you can only get from killing earth elementals. So not only do plants drive people to the countryside, they drive people to dungeons, and then keep them logging in day after day after day to tend to their plants. They force people to buy from player vendor to support their plants, or make their own high level alchemist. And they don't DO anything other than make a nice house decoration if you don't implement the stupid leaf-eating part. I really miss them, I found them to be quite amusing.
First, a couple of the houses, specifically the small stone tower and the log cabin. They are both nice looking structures that don't befoul the landscape like so many of the newer houses did.
Second, I really really miss plants. Plants were a wonderful time sink. You can spend weeks and months trying to breed all the colors of all the plants, and it could take months to randomly get a pure black or pure white plant.
Hunting swamp beasts for your first seeds was dangerous, and if you were lucky you could even find a green thorn. Green thorns could be planted to generate the whipping plant which needed to be killed in order to find decorative climbing plants, and you had to do this many times in order to get the vines you wanted.
Growing plants do nothing but add non-neon, non-glaring decorative options for your home. Plus, they take a lot of time and attention from players. In order to grow plants without them dying, you need high level potions. You also need lots and lots and lots of fertile dirt, which you can only get from killing earth elementals. So not only do plants drive people to the countryside, they drive people to dungeons, and then keep them logging in day after day after day to tend to their plants. They force people to buy from player vendor to support their plants, or make their own high level alchemist. And they don't DO anything other than make a nice house decoration if you don't implement the stupid leaf-eating part. I really miss them, I found them to be quite amusing.