03-31-2016, 01:34 PM
Hi guys!
I just started on Lost Lands and I'm getting used to things. Been playing UO on and off for a long time.
How up to date is the list of GM skills? I'm only seeing 11 people with GM Fletching. Is that accurate?
Speaking of Fletching, I really like Crafting skills and would love to open up a vendor once my skills develop more. How useful would a vendor be that sold GM crafted items? Do they sell well? I plan on making my crafter have these GM'd skills : Mining / Lumberjack / Blacksmith / Tinker / Carpentry / Tailoring / Fletching. Are items like house decorations or armor / weapons crafted from these skills useful for other players to have? Am I able to craft slayer type weapons, or would it be more benifitial to just hunt monsters for magical weapons and armor?
I see that there's more than one available ore. Do people like to purchase suits of armor made from different ore?
Are there multiple types of wood available, like Oak, or is it just the standard wood? If so, I may rethink my crafter and put Magery in exchange for points into LJ for the ability to recall.
What about the other crafting skills? Are potion Kegs in demand? Is there a point to GMing cooking? How about Inscription? Can I create full spell books and Runebooks?
Can fishing be GM'd from land, and is it illegal to fish unattended from land?
For Treasure maps from fishing and finding from monsters, does the person that decodes the map have to dig it up as well?
Are there frequent PKs? I'm not used to being able to mount a horse, so I'm a bit worried about a red player wizzing to my gatherer at the speed of light with his horse and blowing me away.
I know that Razor is available, but is using UOSteam illegal?
So far everyone has been very friendly, which is wonderful! Thank you in advance for answering any of my questions. I appreciate the help.
I just started on Lost Lands and I'm getting used to things. Been playing UO on and off for a long time.
How up to date is the list of GM skills? I'm only seeing 11 people with GM Fletching. Is that accurate?
Speaking of Fletching, I really like Crafting skills and would love to open up a vendor once my skills develop more. How useful would a vendor be that sold GM crafted items? Do they sell well? I plan on making my crafter have these GM'd skills : Mining / Lumberjack / Blacksmith / Tinker / Carpentry / Tailoring / Fletching. Are items like house decorations or armor / weapons crafted from these skills useful for other players to have? Am I able to craft slayer type weapons, or would it be more benifitial to just hunt monsters for magical weapons and armor?
I see that there's more than one available ore. Do people like to purchase suits of armor made from different ore?
Are there multiple types of wood available, like Oak, or is it just the standard wood? If so, I may rethink my crafter and put Magery in exchange for points into LJ for the ability to recall.
What about the other crafting skills? Are potion Kegs in demand? Is there a point to GMing cooking? How about Inscription? Can I create full spell books and Runebooks?
Can fishing be GM'd from land, and is it illegal to fish unattended from land?
For Treasure maps from fishing and finding from monsters, does the person that decodes the map have to dig it up as well?
Are there frequent PKs? I'm not used to being able to mount a horse, so I'm a bit worried about a red player wizzing to my gatherer at the speed of light with his horse and blowing me away.
I know that Razor is available, but is using UOSteam illegal?
So far everyone has been very friendly, which is wonderful! Thank you in advance for answering any of my questions. I appreciate the help.