tourny lag - Printable Version +- UO Lost Lands Forum (https://uolostlands.com/forum) +-- Forum: General (https://uolostlands.com/forum/forumdisplay.php?fid=24) +--- Forum: Suggestions (https://uolostlands.com/forum/forumdisplay.php?fid=8) +--- Thread: tourny lag (/showthread.php?tid=775) |
tourny lag - NotoriousBig - 01-23-2016 is it just me or what seems like every tourny is like 50-70 ping higher than normal, field is fine, tc is fine but only live server tournys seem to disconnect me and ive seen it disconnect others and happens pretty frequently RE: tourny lag - Abyz - 01-23-2016 Sometimes it is smooth for me, but there are have def been some lag spike out tournaments for me too. RE: tourny lag - Always Strapped - 01-23-2016 the arena bitches complaining RE: tourny lag - Jack - 01-25-2016 It's most likely this lag comes from the high amount of items that need to be loaded in the area. All event areas are custom created and not part of the client. This means every ground tile, every wall tile, etc, needs to be loaded on the client side and requires much more network transfer than is usually required for UO. The solution would be to burn these into the map (updating the UOLL client). The downside of this is it requires everyone who wants to play in events to download our custom client. RE: tourny lag - Rapture - 01-25-2016 I run the LL client and get no lag! RE: tourny lag - Abyz - 01-26-2016 (01-23-2016, 03:12 PM)Always Strapped Wrote: the arena bitches complaining Sorry you're not good... |