spawn a bit cramped north of old rat camp (between yew/brit) - Printable Version +- UO Lost Lands Forum (https://uolostlands.com/forum) +-- Forum: Support (https://uolostlands.com/forum/forumdisplay.php?fid=26) +--- Forum: Bug Reports (https://uolostlands.com/forum/forumdisplay.php?fid=11) +--- Thread: spawn a bit cramped north of old rat camp (between yew/brit) (/showthread.php?tid=1314) |
spawn a bit cramped north of old rat camp (between yew/brit) - Oroechimaru - 03-10-2017 a. two trolls b. two corpsers c. two ogres d. zombie, skeleton, goul e. two orcs f. 1/2 a screen over two giant spiders there also is no rat camp(s) in the valley between the two mountains... no camps, chests etc 27*56'N 20*52W cords... (old rat camp between yew/ brit)... I saw: a. two orcs, 3 harpies, 2 trolls on a single screen. in old D&D based rulesets t2a/pret2a most of these creatures were possibly enamies. they all hang out no interaction. RE: spawn a bit cramped north of old rat camp (between yew/brit) - Oroechimaru - 03-10-2017 I have seen this on my ventures between yew/vesper/trinsic/brit.... a. ogres/ettins/trolls used to fight eachother (I forget which).. b. I believe orcs were enemies with one of those 3 as well c. rat men may have attacked one of those four I forget? d. harpies I do not know if they had an enemy to attack... The spawns often seem to be "centralized" to a hot spot. About a 1.5-2 screen size where spiders, orcs, skeletons, zombies, ogres, ettins, trolls etc are consolidated. Then 2-4 full screens of no monsters/spawns and often no goats/animals. Possibly the spawns are a bit too tightly packed in addition to mechanics of not attacking each other? I havn't made it to t2a yet to see if the spider folks fight the snake folks yet (another enemy group) I did not see any rat camp spawns with chests, furs , fires, sleeping bags etc. |