general Spawns and reward... - Printable Version +- UO Lost Lands Forum (https://uolostlands.com/forum) +-- Forum: General (https://uolostlands.com/forum/forumdisplay.php?fid=24) +--- Forum: Suggestions (https://uolostlands.com/forum/forumdisplay.php?fid=8) +--- Thread: general Spawns and reward... (/showthread.php?tid=1285) |
general Spawns and reward... - Oroechimaru - 02-19-2017 a. ettins b. ogres c. spiders d. grizzly bears these no longer feel like they did when we were kids or as rewarding. in addition some areas as a new player have them non stop spawn on top of eachother and if you kill a few they respawn super fast. maybe hot spots should have quick spawns but space out others. remember fur? this gave me the thought of making odd ball stuff a major part of our game again. .. instead of run by skip 10-50 gold. South west of the brigands camp near xroads there were 15+ baddies on the screen i just ran through (ettin, ogres, spiders, bears, snakes etc) . The spawn seems a bit quick where it can be overwhelming to new players (skip part of what was fun discovering the wild)... gold boost would be nice if ettins/ogres were a nastier threat. In the moonglow cemetary the spawn is a bit quick even for a bard you often catch a breath and the litch is back. can there be a 15 second breather added or more? thanks! (old t2a spawns were nice but not wavey) |